
The game can accommodate everything from Masked Adventurers (your Golden Age crime-fighters for instance) to Big League and World Protectors (think Superman and Dr. Heroes (and villains) are built on a point-system, based upon the power level set by the GM. I’m not sure the reason for that – maybe a copyright issue? Regardless of that, the rulebook is stuffed with some pretty awesome comic book art, and it certainly enhances the reading experience.įor those who are unfamiliar with the scope of Mutants & Masterminds – which included myself until a few weeks ago – a bit of a rundown on the features is in order. The artwork in Mutants & Masterminds Deluxe Hero’s Handbook is mainly a repeat of the illustrations found in the 2010 release – which were some great superhero art, no argument there! I noticed that some of the artwork depicted the same characters, but it looked as though it had been drawn by another artist or had a different effect applied. There is an index as well in the book, and it does list those missing topics, but sadly, it is not linked like the bookmarks and table of contents.
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Regretfully, the PDF bookmarks and table of contents do not include all topics, such as the short format cyan-boxed power s previously mentioned. And in the PDF version of the book, the table of contents is also linked to each topic listed in the table, allowing “point and click” navigation. The Mutants & Masterminds Deluxe Hero’s Handbook has both a detailed table of contents and PDF bookmarks. These elements made the reading experience a bit muddled from time to time. In addition, the section and sub-section headers throughout the book often use the same fonts and text color, but with only a small difference in font size. There are certain powers which appear in short format, highlighted by cyan boxes, which appear out of alphabetical order in the listing. However, there were some issues with the layout, specifically in the section on Powers. The writing in the rulebook is sharp and instructive, conveying information on the game mechanics quite well. The production quality of Mutants & Masterminds Deluxe Hero’s Handbook is very good, but there were a few issues I found that held it back from an excellent rating. Finally, the deluxe rules includes two adventures written specifically for this release: Ghost Town by Seth Johnson and Time of the Apes by Christopher McGlothlin. And there is introductory information about the main settings used by Mutants & Masterminds, Emerald City and Freedom City.
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In addition, this deluxe edition also includes a Quickstart Character Generator for randomly creating superheroes by dice rolls. The book contains all the character generation information and rule for running the game, such as powers, advantages, gadgets, vehicles, and more. Mutants & Masterminds Deluxe Hero’s Handbook is a new updated version of the main rulebook for the Mutants & Masterminds Superhero RPG by Green Ronin.

So how does this new deluxe version of Mutants & Masterminds main rulebook stack up to the original? Now, just last month, Green Ronin has released a new version of the 3rd edition rules in the Mutants & Masterminds Deluxe Hero’s Handbook, available in both PDF and hardbound formats. In 2010, Green Ronin released the 3rd Edition of Mutants & Masterminds, and over the past few years have added on many inexpensive web-based supplements for the game such as individual Gadget Guides, Threat Reports, and Power Profiles. It has won multiple ENnie Awards and Paper & Pen Fan Awards, and was listed in the top five Bestselling RPGs of 2007. Mutants & Masterminds has been a strong contender in the Superhero RPG market for more than a decade.


Villains & Vigilantes, Champions, DC Heroes, Marvel Super Heroes, and Necessary Evil are just a few of the product lines that offer RPG players a chance to enter vibrant comic book realities and portray either their favorite comic book hero, or a superhero concept of their own design. When it comes to superhero role-playing games, there are plenty of choices from which your average comic book fan/gamer can pick and choose.
